It has been rezzed on my work platform for months, while I was busy with 1001 other things.
Luckily, the last few days I went through the pain of finishing it up, putting it into a rezzer, and making it available for sale.
So here it is, the Bellmare...
The Bellmare is a custom shaded and textured design in woods and stone.
It offers two large floors, decks, a lot of (tintable) large windows, including a skylight, built in atmospheric lights and a lot more nifty little things.
All in 109 prims. And now during the first few weeks, for under a 1000L$.
Visit it here in second life.
And on xstreet.
Specs:
- Autorezzer and easy placement (although the rezzer says 'no modify',the rezzed house is fully modifiable
- Medium prim (109, including fireplace & lights) 2 floor modern house
- medium footprint (30m x 30m) to fit a 1024m2+ plot
- An open plan on the ground floor, a large room with a sliding divider (built-in control system) and a large deck on the first floor
- Great all around view
- Shelving included (place where you like and copiable)
- Built in TP system between floors
- Built in advanced security system
- Built in privacy system
- Built in lights, integrated in control system and auto night mode!
- Built in fireplace (touch in fireplace to activate/deactivate)
- All the textures used in the house are included so you can easily modify the house
A few days ago I released a mediaviewer for SL.
So, first question... with the 3 zillion media players already in SL...WHY?
Well, because SL now allows a lot more stuff to be done with external servers, media and prims.
So, second question... what stuff?
Well, it's now possible to display web pages as media, it's possible to register positions of touches on prims, it's possible to play MP4 etc, with the latest quicktime.
And?
Well, it allows me to create a system that basically works like your set top box at home, or your browser. By combining server input and media display of web pages, it's possible to completely control the media from the 'screen'.
So, third question, why would I want this?
Well, because it then allows you to finally make an EASY system. No complex controls, no commands, no blue menus to select stuff etc. And full support for Youtube, Shoutcast, Google search, Notecards, Bookmarks etc. etc.
Ok... final question... a lot of words... but can I actually see what you mean?
Yes... simply go to the link below...
SLURL:Damania
Remember, you do need the latest SL client (1.21+) for touch coordinates registration goodness... or the mediaviewer won't work ;(
It's been a while since a last update, but meanwhile we've been very busy with developing a new version of the weather system.
So what does the v2 version got that the v1 version doesn't?
New weather effects:
1. blood rain, including special clouds, and blood on the ground
2. hellfire, including burning fires on the ground, flames from the sky and falling meteors
3. tornadoes
Improved weather effects:
1. Snow: the snowcover has been majorly improved using sculpted prims and now adds lot more coverage on large areas (still all without adding to prim-count of parcel)
2. Thunder & lightning: the lightning has been reworked and is now no longer showing weird artifacts, thunder sounds are much clearer
3. Rain: rain now has growing puddles and wet spots on the ground
4. Fog: fog now comes in multiple levels, from a morning ground mist to full fog
Improved interface:
1. A complete restyle, no more confusing 'on/off' switch, but much clearer
2. A HUD will now be available to control system. Initially within the sim, for the rezzed system, in future versions, allowing complete control of multiple systems spread over multiple sims
3. Rezzing control panel. When you don't need it, it's not there. Reducing the prim usage of the weathercontrol to a single prim.
4. Interface sounds
Backend support:
1. All systems register to a server backend, allowing you to in the future control all systems from one central place. Also this will be used to generate grid wide 'weather reports'
So, quite an update.
It will take a while before the whole thing has been finished, but i hope to have it finished before the holidays. ;)
People who bought the v1 version will have an easy option to upgrade to v2.
A week or so ago, Damani released a new prefab, the "Ghotik Mansion"
Based on old english manors, the ghotik mansion is a big 2 floor open dwelling, with archways and staircases.
The house is not made to be low prim or as a first house, a lot of time has been spent on adding little details.
New sound effects have been added, like the sound of stone when you step on the steps and stairs.
Also, this house is the first featuring complete autorezzing. I will add autorezzers to all multi-part houses in the coming period. The bigger ones will have priority in this though.
Since a while already, one of the rotating pictures, shown when going to the Second Life homepage has been the Damania sim.
By the way, if anybody recognizes her (or himself) as the angel shown in the picture, please send me a mail or comment. I'll put in a free damani roadster for the first who comes up with the avatar name ;)